Destiny 2: Shadowkeep - Garden of Salvation complete raid guide (2025)

This article is over 4 years old and may contain outdated information

Garden of Salvation: Encounter 2 – The Maze

Recommended Videos

The Garden of Salvation’s second encounter is a large chamber that’s akin to a maze. At the start, you’ll see three pathways you can take — left, right, and middle. There’s also a Vex conflux right in front of you at the start. Lastly, you’ll see a tether box further in front as well.

Throughout the encounter, numerous Vex will spawn in all sections. The ones at the middle will attempt to sacrifice/integrate themselves in the main conflux which causes a wipe. It’s imperative that you kill them before they can sacrifice themselves. Now, some of these Vex will have a shield that cannot be damaged unless you have the “Enlightened” buff (more on this later).

To progress further through each section, players must defeat all the mobs that spawn along their path. There will be Barrier-powered hobgoblins too so watch out for them. When players reach a new conflux in the left and right sections, there will be three Angelic hydras guarding these spots that need to be eliminated. This will activate the confluxes and allow progress.

However, you’ll also need to defend these new confluxes from even more shielded Vex that’ll attempt to sacrifice themselves. At periodic intervals, three Angelic hydras will also spawn at a specific area of the map and a player may need backup if they’re alone.

Dividing the fireteam

The way our team completed this encounter was fairly simple:

  • two players to go left
  • two players to go right
  • two players starting at the middle – one of the middle section players is a designated floater; the other player will hold the line and stay in the middle all the time

Team Roles

For the two players who started at the middle:

  • one player will just stay behind to continue defending the initial conflux from Vex
  • the designated floater will provide backup wherever it’s needed

The left and right side teams will push further into their respective sections. They’ll just continue clearing mobs and advancing onward. Whenever they reach new confluxes, they’ll have to defeat all the mobs guarding it. After that, it’s time to split up further:

  • one player from the left and right side teams will stay behind to guard their respective confluxes from additional shielded Vex
  • one player from either team will push forward to the furthest conflux and guard it
  • the remaining player can provide backup to kill tougher mobs or help refresh the Enlightened buff; in a way, this player also becomes a floater as you progress through the fight

Enlightened Buff

Remember that tether box at the start of the encounter? That’s how you gain the Enlightened buff. The two middle players will need to tether themselves accordingly so that the beam passes from the box, through the both of them, and to the conflux itself.

When the beam reaches the conflux, both players gain the Enlightened buff. This buff lasts 45 seconds and it will allow them to break the immunity of the shielded Vex. The shield itself has only a single point of health, and any damage (while Enlightened) will break it, allowing others without the buff to do damage as well.

As players from the left and right sections push forward, they’ll find additional confluxes. Shielded Vex will also start assailing these areas. As such, players will need to tether themselves from the tether box to the conflux to gain the Enlightened buff.

The Enlightened players and pushing onward

But, since another player has to continue pushing forward, this means that the designated floater from earlier will need to provide backup for anyone who may need to refresh the buff. Additionally, an extra teammate (from either the left or right sections) that isn’t guarding a new conflux can also take the portals to float and help refresh the buff.

The floaters will go to wherever they’re needed. If someone needs the Enlightened buff on the left side, then the floater has to go there. However, rather than running through the corridors, floaters can just take portals to that side that allows them to help that section.

The idea here is for players to call out if they need backup at a specific section. The floaters will simply head there to refresh their Enlightened buff or help connect the tether.

The final stand

Killing all the Angelic hydras and activating the four confluxes around the room will remove the barriers. This will allow the fireteam to move forward to the final stand area.

In this area, players will simply need to survive and kill as many mobs as possible. There’s also a tether box here that allows players to become Enlightened given that many enemies are shielded. Angelic hydras will also spawn, so make sure that you kill them quickly since they’ll hit hard.

Loadouts:

The Recluse, once more, becomes a lifesaver in this encounter. Slap the Barrier mod on it and go to town on those Barrier hobgoblins. The minotaurs in this fight aren’t Overload versions anymore, so you can just gun them down with various hard-hitting weaponry (shotguns and machine guns). The Angelic hydras can be a pain, but you can easily take them out from afar using power weapons, snipers, or supers.

Classes:

Well of Radiance is great to have in this fight while playing defensively, but Nova Bomb is a better choice offensively. Titans can run Ward of Dawn (with Helm of Saint-14), Sentinel Shield bottom tree (with Doomfang Pauldrons), or Striker bottom tree (with Insurmountable Skullfort). Hunters should run Nightstalker with Orpheus Rigs for tethering and generating orbs, or Blade Barrage.

Post Tag:

Bungie
Destiny 2
Destiny 2: Shadowkeep

PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy

Destiny 2: Shadowkeep - Garden of Salvation complete raid guide (2025)

FAQs

How long does it take to complete the Garden of Salvation? ›

The fastest you could possibly go with 5 newbies would probably be about an hour, provided that you've got good weapons and have more than 2 braincells. I'd say a more reasonable timeframe would be 1 and a half to 2 hours.

Who is the final boss in Garden of Salvation? ›

The Sanctified Mind is the final boss in the Garden of Salvation. You and your Fireteam start the fight in a giant arena surrounded by Vex Radiolarian Fluid. When the boss fight begins, two pylons with boxes will spawn on either side of the arena — one orange and one blue.

What level should I be at Garden of Salvation? ›

The recommended Power level for Garden of Salvation is 940, but don't skimp on the grind - you'll want to be at least 920 before attempting the final boss. To get there, make sure you're completing all the activities in Shadowkeep that reward Powerful drops.

How hard is Garden of Salvation? ›

Garden of Salvation has two fairly annoying jumping puzzle sections, which are made even more difficult due to blossoms that players can shoot to create temporary platforms to stand on. This means traversing these two areas might take a while and result in some untimely deaths.

How many secret chests are in Garden of Salvation? ›

But there are also two hidden chests that are tied to a Triumph needed to unlock the new raid's Seal and Title. You can find the two chests during the jumping puzzle portions of the raid, with one located between the first and second encounters and the second between the third and fourth encounters.

Do you need Shadowkeep for Garden of Salvation? ›

The Destiny 2: Shadowkeep Pack includes access to over 15 Shadowkeep Exotic weapons and armor, The Pit of Heresy dungeon, the Garden of Salvation raid, and more. The Shadowkeep campaign is free in Destiny 2 and does not require this pack.

How many spoils do you get from Garden of Salvation? ›

For Last Wish, Garden of Salvation, and Deep Stone Crypt you will receive 3 spoils per encounter on your first clear of the week regardless if it is the farmable raid or not. You won't get any spoils from the secret chests in these three raids.

What is the third boss in Garden of Salvation? ›

Defeat Consecrated Mind – Undergrowth. The third encounter in the Garden of Salvation raid tasks players with defeating the Consecrated Mind. This takes place in the inner area of the Undergrowth and involves depositing motes and shooting the Consecrated Mind's eyes.

How many motes for Sanctified Mind? ›

30 motes must be deposited in each portal to get to damage phase. This means someone will have to enter each portal 3 times. The first person will go in the first portal, then the second person will go in, then the first person will go in again.

Is Garden of Salvation worth doing? ›

While you're clearing Garden of Salvation, it's worth completing the various challenges. These will reward you with additional loot. More loot means more opportunities to get the god rolls you want.

Do you have to finish Garden of Salvation to get divinity? ›

The first step is rather easy, getting the Divine Fragmentation quest item, but after that players must be able to beat the Garden of Salvation raid. It's important to note that in order to get Divinity, you must complete the laser puzzles and defeat the last boss in the raid within the same raid run.

How long is the first completion of Garden of Salvation? ›

Crown Of Sorrow: 4h 30m. Garden of Salvation: 6h 14m 25s. Deep Stone Crypt: 5h 29m 10s. Vow of the Disciple: 7h 14m 0s.

How to survive Voltaic Overflow in Destiny 2? ›

If a player holding one Voltaic Overflow picks up a second buff, the player will die. If a player does not collect a Buff shortly after the Harpy spits it out, the party will wipe. While you have the buffs, you cannot pick up any more Voltaic Overflows for 2 minutes and 30 seconds.

How to do final shape raid? ›

HOW TO ENTER: During the Promotion Period, assemble a Fireteam of six players and start The Final Shape raid from the planet system map. One of the Fireteam members must have completed the necessary in-game requirements and be assigned as Raid Leader to be able to access the raid activity.

References

Top Articles
Latest Posts
Recommended Articles
Article information

Author: Trent Wehner

Last Updated:

Views: 6217

Rating: 4.6 / 5 (56 voted)

Reviews: 95% of readers found this page helpful

Author information

Name: Trent Wehner

Birthday: 1993-03-14

Address: 872 Kevin Squares, New Codyville, AK 01785-0416

Phone: +18698800304764

Job: Senior Farming Developer

Hobby: Paintball, Calligraphy, Hunting, Flying disc, Lapidary, Rafting, Inline skating

Introduction: My name is Trent Wehner, I am a talented, brainy, zealous, light, funny, gleaming, attractive person who loves writing and wants to share my knowledge and understanding with you.